Game
Sector Seven: Insurgency
11 years ago

Progress 4/8


I havent done an update, so I figured I did one.

The game is still in PREDEVELOPMENT

So far, I have the first few weapons, enemies, and coding ready to start actually developing. The way the game will be released is similar to GTAV with new content being added with each update. The first release will only include the first part of the campaign and more will be added with every update.

Right now the standard (beta) will be released in July. Delaysn are expected.



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So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Rockin the Guitar, an Axe like Guitar I made for my Uni project

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Got some fun collectibles in our game, Path of Kami!