Game
Sector Seven: Insurgency
11 years ago

Progress 4/8


I havent done an update, so I figured I did one.

The game is still in PREDEVELOPMENT

So far, I have the first few weapons, enemies, and coding ready to start actually developing. The way the game will be released is similar to GTAV with new content being added with each update. The first release will only include the first part of the campaign and more will be added with every update.

Right now the standard (beta) will be released in July. Delaysn are expected.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

"Our work is never over" they said.

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella

Demonstration of the spells and their effects :)!

I worked so hard to get all four of them to the end safely, but then...