Done for today:
Buttons to control doors
Buttons can be activate by any moveble object like player stone enemy
Doors
Doors can smash enemies player or stones
Also door not allow player or enemies pass throw if it closed
Level 13
Done for today:
Buttons to control doors
Buttons can be activate by any moveble object like player stone enemy
Doors
Doors can smash enemies player or stones
Also door not allow player or enemies pass throw if it closed
Level 13
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Werehog transformation process. #sonicunleashed
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
My D&D art for my family so far (WIP if you couldn't tell)
Cash Banooca
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Super Sonic Pixel art.
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames
Pixel art gif
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
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