Game
Five Nights At Henry's
2 years ago

Progress in the concept of mechanics!


Hello everyone! Today I'm going to tell you what I have in mind for the mechanics of the animatronics! first of all the enemies

Henry: He has the main mechanic of simply going to the door. Except that he will be able to go in both directions

Ellie just the same but from time to time he will get tired and try to break the door. To avoid that, he simply opens the door and you can see how he runs.

Charles has the mechanic of throwing his helicopter at your face.

The toppat animatronic has the mechanics of foxy. and if you let him go you won't be able to see him on the cameras because he will be in the ventilation.

That's all and remember to also follow me on my account because sometimes I talk about interesting things that you like



2 comments

Loading...

Next up

Improving my style and anatomy

Character design from the extras menu. These are their final designs. My favorite to do was Henry and Ellie.

The character selection icon in the extras. They used to be icons of Custom Night, and now they're for character views. My favorite is the gray Toppat and Right hand man.

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

Stay tuned because I'll be opening a Discord soon to talk more with you about your ideas and speed up the development of the game.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I made an introductory cinematic to give context to the beginning of the game. (because I know not many people will read the description) maybe there will be a cinematic after night six

Ellie selling authentic art πŸ—ΏπŸ—Ώ

Ok who turned the yoinky sploinky mode on?

Thanks for the thousand views!