Game
Journey of the Fox
8 years ago

progress..kinda


i got stuck for a while and had no motivation to do anything, but I’m back and have started trying to sort out some character designs, will be posting them here with a poll once I’m done to see what people like best.

still having trouble with some of the traps and such so I’m thinking of not including all the ones in the demo and just focusing on some puzzles for now so i can get a working full level out soon.

other then that i will be working on optimisation and also the A.i codes. I know the animations are all still not working properly but ill focus on them at a later date



2 comments

Loading...

Next up

WEBSITE COMING SOON

Concept art (shrub creature and Boy)

level updates

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?