Game
Five Nights at Wario's: Mcroy Manor Takeover
2 years ago

- Progress Post -

Keep track of how the game is going using this post! It'll be updated every now and then!


Mcroy Manor Takeover:

  • Gameplay - 100%

  • Assets - 100%

  • Music - 95%

  • Cutscenes - 0%

  • Total Progress - 88%

Dementaphobia Dangers:

  • Gameplay - 20%

  • Assets - 45%

  • Music - 20%

  • Cutscenes - 0%

  • Total Progress - 25%

Effugere Ab Animo:

  • Gameplay - 0%

  • Assets - 0%

  • Music - 0%

  • Cutscenes - 0%

  • Total Progress - 0%

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dear god he's back in the building again

I am SO CLOSE TO BEING DONE!

Five Nights at Wario's: Mcroy Manor Takeover

Devlog #4

Man, does it feel good to be back in the coding sensation. Got the foundation of a few mechanics fully coded in today!

Gameplay! I think that the way I'm going with this is the best version of Dementaphobia Dangers out there. Hopefully I can stick to this one.

Oh he's proper back in the building now.

I've had a random spark of motivation to work on game dev stuff, so MMT is finally off of it's year long Hiatus! Gotta say, it's good to be back in the coding crap.

this for some reason took me like 5 or so tries to get recorded but I got there in the end.

Got the entirety of the Monitor fully coded in now and added in one more line of defence; the taser! You can see it being used against Sanity Mario himself!

Welp, now that Gamejolt's not dying, I can actually share my most recent hyperfixation; Gravity Circuit!

f*ckin' deltarune 5 has super saiyan nubert

peak sin-ema

100 FOLLOWERS LETS GOOOOOO!