1988:
Gameplay - 3%
Assets - 2%
Music - 100% (Technically.)
Cutscenes - 0%
Total Progress - 26.25%
2018:
Gameplay - 0%
Assets - 0%
Music - 100% (Technically.)
Cutscenes - 0%
Total Progress - 10.00%
1988:
Gameplay - 3%
Assets - 2%
Music - 100% (Technically.)
Cutscenes - 0%
Total Progress - 26.25%
2018:
Gameplay - 0%
Assets - 0%
Music - 100% (Technically.)
Cutscenes - 0%
Total Progress - 10.00%
Welp, now that Gamejolt's not dying, I can actually share my most recent hyperfixation; Gravity Circuit!
I am genuinely having SO MUCH FUN with this and I don't know why! I've literally fully programmed in the movement mechanics as well as my favorite lil' animation in this so far!
How about one last teaser for the game since it is so close to completion?
I am SO CLOSE TO BEING DONE!
Now that I have a lot more free time, I can actually do stuff that I want to besides a Manga, including one of the new hobbies of mine, 3D modelling! Did some work on a Riodinidae Pristinisapian Base today so I can model out the main cast at some point!
FNaW Time Shift Version 2.0 Devlog #5
Gameplay! I think that the way I'm going with this is the best version of Dementaphobia Dangers out there. Hopefully I can stick to this one.
gotta relearn brawlbox stuff, so i made a tiny lil message thing with the boy to relearn everything.
Consider this the "Sanity Mario will return in Endgame"
FNaW Time Shift Version 2.0 Devlog #6
Finished up the model I was working on yesterday! Meet a random Riodinidae Pristinisapian! He doesn't have a name and he is the generic base design model, but I love how it came out!
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