Game
DYNAMITEHEAD TNTSON (The Toxic Demo)

21 days ago

Progress Report №2 | Groove it


See the video version of this post HERE.

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WELCOME BACK EVERYONE TO THE SECOND DYNAMITEHEAD DEVLOG! OH YEAH! This time, we're going over Groovy Graveyard stuff. I've got lots to show and talk about, so let's hop right in!

NEW = BETTER IN EVERY SINGLE CASE

Long story short, I've overhauled some animation in the game once again. That being the new TNT-box animations and checkpoint animations. Now let's see what's up.

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WHUAH! Now that's a whole lot more style! The new TNT-box animation now shows a fuse reaching the item box, before a mini-nuke goes off and drops some items. And the checkpoint animation now actually tells you that you've just reached a checkpoint. Now I don't know about you, but I think that's quite fantastical.

Each checkpoint is also going to be accompanied by a bus stop, which will have a different look in each stage. Here's the full image of it:

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EVERYBODY GET MOVIN'!

A whole BUNCH of new moves have just been added to DynamiteHead's arsenal. We've got new kicks and rolls over there. Let's get over that stuff, shall we?!

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HELL YEAH! DynamiteHead can now roll around the stage and knock over the bad dudes! Watch out for a nearby wall, though...

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BE CAREFUL NOT TO RECEIVE A KICK IN THE SKULL! DynamiteHead can now knock down twice as many badheads with a single attack. HOW COOL'S THAT? This move is called Double Kick (title not final, subject to change) and it works the same way the UPPERCUT does, but you need to have badheads around both of your sides for it to work!

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Now THIS is PROPER SLAMMING if I've ever seen one! Hey, wait a minute... WHO'S THAT BONEY GUY?

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If you thought you've seen it all when it comes to badheads in this game, you should probably think twice. If you don't know what you're doing when fighting them, they'll make your life HELL! So let's go over each one of these crazy guys.

HENCHIE

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First up, we have HENCHIE. Now this badhead is easy to deal with. A couple of punches are dealt into his face. Once he starts blocking, knock him down with any attack (uppercut in this case). After that the deal's in the bag. But don't lower your guard just yet!...

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After Henchie is up on the ground, he'll do a sneaky kick. Make sure not to be caught by this one!

YOLO-BONES

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NEXT UP: YOLO-BONES! Half 'tude half bones. Yolo-bones will dodge every attack you land on him, so how's we dealing with this bonehead?!

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We give him a COUNTER SLIDE! After that he's open for a good old beating.

GOSTLIK

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And the last badhead in this stage - GOSTLIK. This one's just as tricky! No punch will be dealt when Gostlik's on guard. And on top of that, once this guy is done blocking, he'll uppercut you. Wait... UPPERCUT you say?

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THAT'S THE WAY TO GO! Once Gostlik's on the ground, he's an easy target. I bet this ghost hasn't seen this coming in a million years.

And that wraps it up for today's devlog! Thanks to everybody who's been following this game's progress and huge thanks to everybody who's made all the cool fanarts. I like every single one of them. Make sure to follow this game's progress on its bluesky account. I'll catch you LATER!

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tags: #devlog #dynamitehead #beatemup #2d #gamemaker



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