Hi guys!
Man, it’s been a while since I’ve done one of these, I think the last one was in June or something, but recently I’ve been into Undertale again, and even though I’m on vacation, I’ve been finding time to work on Don’t Forget.
The game is changing quite a bit, with new characters, new puzzles, new endings, and more! The story has also changed drastically, too.
I am very excited to share the final game with you when it is completed in a few months or so!
Here is the current changelog (I have removed a few changes to avoid spoiling new sections in the game):
Tweaked Toriel’s dialogue at the start of the game.
Changed the note on the door of Sans’ house to make more sense.
Changed Sans’ dialogue at the beginning in his lab drastically so that the story makes more sense.
Removed all of Sans’ phone calls in the void except the first one, which was changed drastically as well.
Edited design of Desolate Ruins’ entrance.
Changed all the signs in the Desolate Ruins. They are no longer written by Gaster, as that never really made sense.
Added more puzzles to the Desolate Ruins.
Changed all puzzle solutions in the Desolate Ruins besides the invisible maze (and also made sure I didn’t give the answers away, mwah hah hah!)
Removed the ‘strange figure’ encounter at the end of the void village, as it contradicts the story.
And that’s all for now!
The final game will be amazing, I am almost certain!
I hope you all enjoy it when it comes out.
Bye everyone! :D
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