Been a few months since I posted anything about this game, so here’s some updates (and a screenie!) with the progress so far:
The character has been totally redesigned. No need to keep the rushed up one we created during the jam, right?
Chapter 2 of the game (the forest part) is being developed at the moment. The screenshot below is from a testing stage of that part.
A good amount of the soundtrack and SFX has been created, with Refinery Audio working on this.
Most of the suggestions we got from the jam version (universe switching problems, control scheme) have been implemented.
We hope to have a second alpha uploaded by next week.
Suggestions for improvement are always welcome! A basic idea about the game can be formed by downloading the current uploaded build as well.
And here’s the screenie!
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