Game
Undertale Yellow: Shine and Sparks

6 days ago

Progress Slowed - Mid-January 2025


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It's fine Flowey!

Hello! Now, don't let the title scare you, we're good on motivation and everything else, but this is a more "detailed" & "organized" post of an announcement on our discord (WHICH, You should join!). We've changed the fonts on our dev-log's titles, tell us what you think! Anyway, onto the post!


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As the title said, progress. is. slowed.

This is sadly going to continue for quite a while until tilesets and more ideas are added to the dark ruins.

As said in the discord post, "So basically: development has basically been halted to wait for the Dark Ruins’ tile sets. We’ve been trying to get more things ready, but it’s not really possible considering how we don’t have many ideas for the first area of the game. This is why I’m calling onto you guys to give some Dark Ruins additions ideas to give our writers a break." If you could come up with some new ideas, that'd be great for our writers! To give us your ideas, it would be nice if you could just post them in the comments!


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Time to address the elephant in the room: Where we've been.

This all started when one of our game testers decided to start work on a Dark Ruins tileset, and obviously nobody batted an eye because the had to get done eventually, and we were pretty dry on that. But, as you can expect, personal life came for them, meaning delay. After delay. After delay. For now, I've been trying to keep ourselves busy. The only thing that is not good is that the writing department & art department has been particularly dry recently, and there's not much I can do. We only have 4 writers, which is surprisingly not enough. I myself have been busy. I personally have been coding my Undertale New Hope Modded, to add stuff to the New Hope leaked build, a project that my friend asked me to help out on, and more!


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  • Finish the Dark Ruins tileset.

  • Once the Dark Ruins are finished, refine the normal Ruins.

  • Work on some UI changes.

  • Begin work on battle graphics.

  • Add some content from the UTY artbook.

  • Have the bare-bones ready by FEB. 2025

  • Get a release out by APR. 2025

  • Add some references here & there.

  • Polish the Discord RPC.

Pretty much the same as before, not much changed here.


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While things have slowed down, we are still trying our best. We still aren't going anywhere, and we still plan to release 1.0 this year


The Textbox was made by Demirramon's Hideout, which is what we use for all dev-log textboxes!



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