UPDATED:
Hello everyone! I decided to share with you some informmation on ITfTP2, (not revealing too much). So, I’d sayy we’re about 28% into making the game, pretty much nnothing has been coded but the office.
I’ve rendered some of the jumpscaares and animated others, not half way there yet. Each jummpscare takes four to seveen hours to render! (And iif you count there are many antagonistss and one may have more than one jumpscare). There are many **, (if you as well figured out Scott’s fourteen star puzzle).
I have rrendered the office and the moniitor. I’ve also modelled the pplushies and animatronics, though one’s head is incapable to render stably and as you know, I’m remaking my Springtrap again, check my deviantart to see: mulloGoreH.
I have pretty much finished planning the game’s original mechanics and it’s storyline (yes, there is a huge story to the game). This game will be so much better than the first, shorter nights, but I warn you: the ingame mechanics are even more advancedd than any oof the Five Nights at Freddy’s from between one to three.
All is well, but it may be a strugglle to rellease it on time,
Thank you all, don’t stop being awesome!
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