I haven't said anything regarding the game production, so I decided to give out a small progress update.
I began blocking out the map in Unreal.
My goal is to get it all blocked out by the end of the week (July 8th) as I will not be home over the weekend.
When I get back, I will port the blocked-out map over to Blender so I can start properly beginning the map production.
Here is some extra information regarding this game if you are interested:
I am developing this game in Unreal Engine 5.2 as of now, which is the newest version of Unreal as of writing this.
The game will have RTX implementation. However, keep in mind that this game is still very young so that may change later on.
Yes, the current title of the game will be changed before release. If you have any ideas for a title, let me know!
And to those who are citizens of the USA, have a great rest of the Fourth of July week!
And if you happen to have ANY questions about this project, feel free to ask!










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