Game
Legendary Bastion
6 years ago

Progress Update #1


Hey, all!

Before I start, I’d like to thank you all for your support. Even a little bit lets me know that there’s interest in the project!

As for this post, it’s the first of many that I’ll try to do on a monthly basis to give an idea of the game’s state.

Here’s a quick rundown of what’s currently complete or in the works:

Oscar- 30%

Kyrak- 60%

AE Troop (rifle variant)- 90%

Enemy spawns- 50%

Level 1 part 1- 40-50%

2 Player Co-op -100%
(Designed to work with an X-Box 360 controller)

I still have plenty of animations to work on, and a bunch more coding in order to get the general basics down, but so far everything is working out fine. With any luck I should have some more content (perhaps even a playable demo) within the next month.

‘Till next time!

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It's been a long time coming...

New project is having a fun, early outing.

"With all due respect, you can't do this alone."

Gonna give this project another proper go. Still gotta hash out a playable prototype, but enjoy a little teaser in the mean time.

Guess I did a terrible job advertising the items most crucial to this recent update.

(At least it's good to know people can find all of the discs without any extra hints on my part.)

Yeah, we're doing this.

Before we do any new reveals, we should properly introduce our current set. Meet Oscar and Kyrak.

New look, new direction.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)