Game
Tattletail [REBRANDED] Fan-Game

1 year ago

- Progress Update [ 12/16/2023 ] -


Hello everyone! I apologize for how long the project is taking. Earlier this year, I decided to switch the game engine from UE4 to UE5 to enhance the game's visual quality. Additionally, I have gained more knowledge about programming in Unreal Engine since then.

The code was originally disorganized and difficult to manage. As a result, I had to restart progress on some aspects of the game. I also had to replace certain models to make them more original rather than just ripping them from the original Tattletail game. Hence, the development process is taking longer than expected.

Although I cannot confirm a release date for a Demo, I am working hard to make a good game for you all. I wanted to share this update to let you know that I am still dedicated to the project.

Thank you for taking the time to read this.



6 comments

Loading...

Next up

Testing things out

- WORK IN PROGRESS - I thought this would be a cool idea to make the game feel more authentic. (Lighting is set to lowest to reduce lag)

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Just a Pico sprite

What you all think

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.