Game
World of Freaking Goo
10 months ago

Progress Update (4/4/25)


This one's gonna be short cuz I don't really have much to say, the last time I touched this game was back in January, the reason i'm making this is to uh, say the project isn't dead, not by ANY means, World of Freaking Goo IS being finished mark my fucking words. I've just been busy with, a ton of stuff, both personal and just, other projects. sorry for keeping you all in radio silence.

The next actual progress update will drop once i actually, do anything for this game. see you when that happens!



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World of Freaking Goo DLC Confirmed. 1 Confirmed pack and 2 planned but not certain. I know that the full game isn't even out yet but I wanted to share this before i finished it, because i might forget to share it.

Might as well tell you one of the games, play CC because it's my inspiration for this. The MV edition of WOFG 1. the others will all get remastered. Each Game will now have new endings, I.E, kinda like 3 but not. 3 wont get new endings.

holy shit.

If you couldn't tell yet, WOFG turned one year old Yesterday, so for the next couple of months i'm going to celebrate its one year anniversary. nothing that i have made before has made it this long, thank you all for supporting it.

updated logo. more flashy ness and less blandness

Do I Need to publicly make it clear that i put in a level cap? apparently I do so uh, here it is.

Soon.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)