Howdy, everyone!
It has been some time since we had an update. It’s a new year so why not.
2017 was important for us. There may not have been much content that was shown off, but it was productive behind the scenes. We spent most of the time designing future characters and areas, mapping out the story, and building a complicated engine that can handle all of the routes and choices.
We also started Snowdin, which we are still currently working on. We’re around halfway through, creating some special encounters. It’s sure to be a fun area with plenty of colorful characters.
Speaking of Snowdin, this devlog does not have any screenshots or gifs to show. That’s because we are saving content for a very special event next month. As you may know, on February 17th we will be hosting a panel at the Atlantale convention. We’re planning on showing a brand new trailer! It will be exclusive to the panel at first but will be released on Youtube shortly after. Hope to see you there!
Info on the convention
https://www.utfanevent.com/
We’ve been making strides to fully plan out the story and characters. We mostly have a complete vision now and are very excited for what you will experience.
Thank you for sticking with us as always. Goodbye for now :)
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