Game
Stompers
9 years ago

Progress update!


Hey folks! This is just a small update on the current progress of the first level! Things were going great but i wasnt too happy with the layout as it seemed a bit too small and boring. Ive since spiced up the level with new platforms and a new-ish layout on top of adding a different stage mechanic. The magnets are gone and have been replaced with teleporters that should make the stage much more interesting! Ive cleaned up my code and fixed some minor bugs and can soon release the first build of the game once sounds and music have been added (on top of player 2’s ui).

Thank you for continuing your support on this project ^^

5d0ac78a9500f.png


0 comments

Loading...

Next up

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

Cash Banooca

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I did this on my 3DS ^^ #Kirby

Only true badasses may pass! #conceptart #art #gamedesign

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!