Game
Stompers
8 years ago

Progress update!


Hey folks! This is just a small update on the current progress of the first level! Things were going great but i wasnt too happy with the layout as it seemed a bit too small and boring. Ive since spiced up the level with new platforms and a new-ish layout on top of adding a different stage mechanic. The magnets are gone and have been replaced with teleporters that should make the stage much more interesting! Ive cleaned up my code and fixed some minor bugs and can soon release the first build of the game once sounds and music have been added (on top of player 2’s ui).

Thank you for continuing your support on this project ^^

5d0ac78a9500f.png


0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I worked so hard to get all four of them to the end safely, but then...

An infected room from the second part of Cybel ! Are you up for some cleansing?

brung back my old oc plus a new one

...they don`t have names yet tho

Alone Together....

Regional Bulbasaur. #Pokemon