Game
Nights of the Phantom
5 years ago

Progress


Progress is going smoothly. In fact, I could possibly get this done before Thanksgiving. Unfortunately, I can't change the mechanics for the main nights, even if I want to. Why? Well, @TheGameSalmon is the phone guy in the first place. And since he wasn't willing to come back for the first game, I doubt he'll be willing to redo the lines for the update of this game. So basically, things are going to generally be the same, just with better art and not broken. I'll personally make sure of that. This game was a bit of a rushed one, hoping things go well and not have problems, which eventually did. But now that I'm redoing it, I'm actually making the A.I. much better and having the game function the way I want. Who knows? Maybe I'll add more surprises here and there. We'll just have to see, won't we? Until then...

We'll see you soon.



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We are so sorry for the troubles with some unfixed hugs and glitches. We are still changing things and fixing stuff before continuing to the second game. Please take this image to one of the new changes. It's small, but still new.

Btw, I'm not kidding when I say that Morse can do 6 "Hook?"s in a row.

The Poopet

I haven't done a FNAF art lately, but one of my oldest yet most proud piece is this Lolbit drawing. I plan to refer it eventually. Just dunno when.

#FNaFArt

Fix Fredbear

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Tired of your videos looking choppy? Not anymore! Say hello to the "Anti-Static" Option! This can be toggleable at the Menu, so if you're afraid of any recordings losing bitrate, turn that sucker on. But for the full experience, leave it off

Happy Halloween!!! 🎃

(Teaser poster by @Zeph_Mations )