This patch update fixes the following:
The ambience in Night 6 no longer mixes in with the ambience of Nights 1-5.
Crimson has been nerfed, being no longer able to disable the doors before he leaves.
Night 6 has been completely fixed and optimised, with several fixes such as the power outage scenario being fully-functional, the Pinag being clickable, and the oxygen meter no longer resetting every time you shock the Jobillipod.
The cutscene after Night 6 has been fixed to have a delay between it and the final newspaper.
A "How to Play" section was added into the game.