So as promised, was working on new aspects to the stuff, not just a empty terrain, so i went underground o_o
Working more on the random dungeon generator, some starter enemy mobs added, though atm they just stand there in a idel animation, havent started a ai code yet :)
The video shows the lighting effects underground with the wall torches and such, as well as the warning audios when a mob or other hostile object is close or near the player, though the audio changer code still needs some fine tuning, at least it shows the start on the concept :)
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