Game
Stuck In The Woods

8 years ago

PROJECT ON-HOLD

*RELEASE 0.2.0* Would be the last release this year.

SDPT Games Needs to take a break be back Next Year :D Merry Christmas and A Happy New Year :)




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0.2.0 Release BOSS: The Summoner The Summoner A Creature that summons skeletons, arrows and lightning bolt. Can you beat this monstrosity in the new Release of Stuck In The Woods!!!

I Officially launched a patreon page this page is for people who would like to help me in my journey of Game Developing I hope to create High Quality Games that everyone may enjoy :D https://www.patreon.com/SerenDpity

Today I reached my first milestone 1K Views and 350 Downloads :D its been an awesome 3 Months at gamejolt thankyou for all the support that was given to me I enjoy making games and seeing everyoneโ€™s reaction wether negative or positive!

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6โ€ฆ).

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

I worked so hard to get all four of them to the end safely, but then...