Hello everyone. This is a quick introduction to Project Sky Conquerors, its developers and our plans for this project.
This project has a planned development time of 10 weeks, and will be using Unreal Engine 4. The game will be used for its developers to improve themselves in specific areas of expertise. For example network functions, AI and input.
Project Sky Conquerors will be a third person shooter, where the player zips around with a jetpack to defeat enemies. The main focus will be to create engaging flight controls, tense chase scenarios and an enjoyable multiplayer experience.
The team consists of 5 developers. Each will be adding posts roughly once a week during development to talk about their specific focus for their assignment. And these are the following:
Monday: Joakim, System Design
Tuesday: Kevin, Network
Wednesday: Kabi, Input and feedback
Thursday: Joel, Network
Friday: Martin, AI design
Feel free to ask any questions regarding the game or the developers and their focus.
0 comments