Hello! This is Moof, lead developer of the upcoming AFTEREFFECT spiritual successor codenamed as “PROJECT VEXIS”.
Due to the needs of SPLEE TEAM, mainly the ongoing development our Nintendo-inspired RPG known as INTO THE AETHER Remake, PROJECT VEXIS is going to be delayed. In an earlier post, I mentioned that it would not come out in quite some time. However, it might take even longer than expected.
Unlike our current title, INTO THE AETHER Remake (which I will just refer to as ITA from now on), PROJECT VEXIS is mainly a passion project from myself, Moof. Where as ITA is more of a team effort. Originally, I was going to develop PROJECT VEXIS on my own time as a hobby while also assisting with the programming and development of ITA. However, it has become clear that it’s going to be quite hard to develop PROJECT VEXIS without the RPG framework that is being developed for ITA. I have decided to wait until the first chapter of ITA is completed before I start serious development of this new title. Therefore, it’s possible there might not be any new updates for PROJECT VEXIS in a few years. Of course, this can change, but I want to be realistic. If development starts sooner than expected, I will update you all.
This title is one of my biggest passion projects, and I think it’s something special. I want to make sure it comes out in the best state to please fans of our games, AFTEREFFECT, and fans of survival horror. So rest assured, the game isn’t “dead” or “abandoned”. I still think about this game almost on the daily. I hope you guys understand! Please look forward to the upcoming release of INTO THE AETHER Remake, when the first chapter comes along. Thanks for being devoted AFTEREFFECT fans.










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