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Hejka! Właśnie wypuszczam kolejne zmiany!
-Bohaterowie przy rozmowie mają już twarze!
-Zmieniony kolor całego menu
-Nowe grafiki potworów (jeszcze nie wszystkie)
Demo już po tym weekendzie!
Jeszcze szybie pięć screenów, jak wygląda sam początek gry.
Praca nad grą w toku!
Nowe potwory które będą wgrane, jednak jeszcze nie wiem jak je nazwać, ale zapowiada się ciekawie!
Family band complete!
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I worked so hard to get all four of them to the end safely, but then...
Levels' maps.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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