

2 hours ago
Next up
Previous work in debug
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Whiskers Scene remade in PS1 style, dynamic short animation.
Short video of the scene. Static animation
Healed from my Hytale addiction, back to the grind
wip next psx scene
Cooking something.
A Springtrap Render
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.















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