I feel the best way to prove an idea is by making a public rough sketch of what you plan on making. When the public demo’s released it will include no final artwork and will only resemble the rudiments of what you will be doing in the final game. The final game is planned to include a fully fleshed out story, voice acting, improved graphics and sound effects, and a more enjoyable HUD. Basically if when the demo comes out, if you like the concept, please stick with my while the final game goes through production ;)
Next up
Bandana Dee the Dream Friend
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Demonstration of the spells and their effects :)!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










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