Game
That Week of '87
1 month ago

Public Full Build 3 is very near.


It has been a while, has it not? I didn't work on the game again after the release of Public Full Build 2 for a long time due to other projects, but I picked it back up in January of 2026.

Public Full Build 3 is coming out very soon. It is almost ready for release. One thing is for certain: It will arrive in this March.

I'll be making a new trailer for That Week of '87, since I can record with higher quality now and things have changed a fair bit since Public Full Build 1... You can expect a ton of new things from this build!

Addressing some previous statements:

"The graphics probably won't be changed much."
They weren't changed much, but there have been some graphical changes in Public Full Build 3!

"[...] there are two enemies whose RNG has been completely taken away, all in an attempt to make the game somewhat fair for the Custom Night."

I believe the balancing has significantly improved with this build! It is a mix of the two previous public builds.

"Guide is coming next build, I promise. Phone calls are nowhere near, though."
I have finished up the written guide, but phone calls will also be appearing in this build! I guess I was right in saying that they were "nowhere near", though (considering how long it has been since the last version released).

"[...] I also have another project I'm working on, so this one might have to wait."

That ended up scrapped. I do not plan on reworking this project that I had mentioned.

If you are reading this, I hope you are as excited for this as I am, and I wish you the best!



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