Game
We Are Shapeless
10 years ago

Publish information.


Considering I have a fair amount of Shapeless planned out, in the making or already in the game, I am fairly certain that I am able to publish the game page knowing full-well that I will eventually complete this game.

If you are wondering on a time of release, or when a public demo will be available, I would give a guess at roughly 2 months. I say “guess” because I’m a perfectionist, so you have to expect me to keep going back and redoing things until I am fairly certain they are what I’d call “Release-Quality”. I will NOT rush this project, I want everyone to have a very good experience when playing.

Thank you for reading, please follow “We Are Shapeless” to keep up to date with news and progress on the game.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

Runestones: from concept to in-game model🗿

I-Buki

Mio-Da!

Ibuki Mioda!

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.