Game
Pump Lab
11 years ago

Pump it up!


This weeked, David Erosa, David Sevilla and I (Sergio de Prado) have been working in a new game, which we have called Pump Lab.

We wanted to experiment if we could work properly as a team, with Erosa coding, Sevilla drawing and I making the music. It’s been kind of a game jam, but sticking to our natural work pace.

In this project, we wanted to develop the concept that Erosa and I started in the last 0h game jam (Europe version), called Sex-a-chicken. It’s kind of a Timberman ripoff, with some slight differences in the logic of the gameplay. Obviously it was done in zero hours :) What else could one expect?

This time, we’ve switched from my poor graphics to the amazing art done by D. Sevilla. He’s really great at drawing cartoonish and fun characters!

The gameplay is still a bit rough and there’s lots of work to be done, but hey… Give it a try and give us your opinion! Thanks for dropping by :) We’ll keep you up to date!



0 comments

Loading...

Next up

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

What you all think

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.