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BROKEN

6 years ago

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Development has been productive. I've roughly finished the first two parts of the game. I've already come across some bugs hehe. I'm still aiming for a build to be released sometime this month. I've been working since December--It's coming.

I'm trying to update the game page as I continue development. I've changed the office and have revamped the script. I'm planning on making this a harder game...heh

Hey you! Yes, you! Are you ready for something special? Fazbear Entertainment will have an announcement prepared for all of you soon!

I just recoloured my own logo that I've created for my own game. It looks quite good in the Blackbear palette that I made for this purpose (I didn't stick to the original palette because I wanted it to be more fleshed out in this 80's style logo).

https://gamejolt.com/games/broken_remastered/483062/devlog/hey-y… This is for a fan-made videogame I'm creating. Hopefully, it goes well ^^

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).