Development of a new world is in progress π₯π₯π₯π₯π¦
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Additionally shop's been made, all plants & zombies for the new world are coded already (but some art is missing). Almanac is still being worked on.
(Also sorry for no biweekly teasers I don't want to leak upcoming stuff too much, but I guess Hoomin's gonna take care of that.)
Next up
PVZ GA Development - Friday Fragment 1:
Gameplay screenshot from one of the adventure levels. Peashooter plants got a redesign, zombies will soon get one too. Money has also been added so shop will likely be developed in the near future.
ARTICE: PVZSTβ¬οΈ
Hi I primarily work on PvZ GA now, redoing everything for the grand 1.0.0 update. A lot has already been reconstructed but even more new content is yet to come. Like Silent said, there will be a regular flow of teasers as the development continues.
added melon pult this morning. I love melon pult.
I was bored, so here's some random Peashooter thingy sketch
the biggest ga update ever: cabbage pult is getting added!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (i don't know why cveka showed melon pult first (also sorry for lack of updates there just wasn't much to show without spoiling everything))
After so long, I managed to finish the first og plants in my human designs, it had a lot of fun thinking about their designs and the progress I did with them
#pvz #plantsvszombies #pvzhuman #pvzfanart #plantsvszombiesfanart
hello again!!! normally posts are done every 2 weeks, but i'll try to do them more often. anyways, here's another new plants (the last one i'll show off), naushroom! it shoots out gas which makes the first 3 zombies it hits move to adjacent lanes.
yes it looks 35% better
i'm the guy who does most of the art and animation for the game, and thought i show some of the redesigns coming in the next update off properly, and also the design for one of the upcoming plants!!!!
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