New Stuff:
1. Achievements!
2. Added notifications once you unlock game modes through the adventure.
Changes:
1. Zombies in endless now have 35% chances more of dropping money
2. After finishing a level in endless, you’ll get a bag of money.
3. Various balance changes to plants and zombies in adventure and versus mode
a. Plants affected:
i. Snow king
ii. Toxic Shroom
iii. Plasma Shroom
iv. Magnet Shroom and gold magnet
v. Cattail
vi. Lily pad (Versus)
vii. Twin Sunflower
viii. Blover (Versus)
ix. Nightshade
x. Lightning reed
b. Zombies affected:
i. Zombie doctor (Versus)
ii. Magician Zombie (Versus)
iii. Trashcan (Versus)
iv. Pole vaulter (Versus)
v. All star (Versus)
vi. Ghosts (Versus)
vii. Molotov zombie
viii. Rally (Versus)
4. Icons in level selection got changed:
5. Some levels got changed:
a. Level 56 (no fog)
b. Level 23 (nerf)
c. Level 4-4 (buff)
d. Level 4-5 (balance)
e. Level 4-6 (early game nerf, late game buff)
f. Level 3-4 (buff)
g. Level 3-5 (buff)
h. Level 61 (nerf)
6. Minor changes to third boss fight to reduce RNG problems
7. SDK level was updated to 30 (Android 11)
Most important bug fixes:
1. Soft lock when freezing a zombie in the game over.
2. Crash when using gamepads in Android
3. The bot in Battles could place plants on top of tangle kelps.
4. Skeletarius wasn’t regenerating existing graves when trying to spawn more
5. Sea-Shroom couldn’t be placed in water after entering the almanac or shop from CYS
6. Wind wouldn’t deactivate in endless
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