Game
Plants vs Zombies Neighborhood Defense
1 month ago

PVZ ND 1.3.2 | Major bugfixes and balance changes.


Changes:

1.     Snow king now has full range, but a longer recharge a higher cost.

2.     Twin Sunflower is now 125 and has instant recharge like sunflower.

3.     Guacodile now does 150dmg while rushing.

4.     Ghost Pepper is immune to Torch Zombie (but not to Molotov zombies)

5.     Whack a zombie now has single cherry bomb instead of potato mine.

6.     Instant-use plants won’t count for Healthy Garden achievement

a.     Cherry Bomb

b.     Single Cherry

c.     Toxic Shroom

d.     Jalapeno

e.     Doom Shroom

f.       Ice Shroom

g.     Gold Bloom

h.     Blover

i.       Ghost Pepper

j.       Potato Mine

k.     Iceberg Lettuce

l.       Tangle Kelp

7.     To get Healthy Garden, you must get the prize of the level.


Bug fixes:

1.     Lightning Reed’s detection was broken

2.     Icehead detected plants out of range

3.     Boxes and Gravestones in the same tile

4.     Statues could go through potato mines when these were rising.

5.     Pool’s closed could be obtained in level 40 and Battles

6.     Sea Shroom’s animation wouldn’t sync up with the lily pad beneath it.

7.     Achievements about using certain plants cannot be obtained at Conveyor belt levels.

8.     You could place a wall nut behind the one you control in level 63.

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