5 years ago
pyro illusion dev process be like:
99% testing
1% progressing
(yeah, i know that everything needs a look before releasing it, but this its a joke xd)
Next up
thing
look at this fangame screeenshot it's poop πππ
scummy truddy fanart featuring the jutebag man
me when i'm modelling in Blender while listening to Parallel Stripes by Aphex Twin
Game Website, soon...
me when i stack a bunch of planes and make them follow the camera
and add a material
and add a funny image of my face tinted blue as a texture
and use the texture coordinates of a plane i placed
and i use the mix shader node with transparency
ππππππππππ











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