Next up
tenia pensado incluir primero todo ese rollo de viajes en el tiempo y despues algunos dragones como enemigos genericos pero me dan ganas de cambiar el orden
(como extra una imagen de un rival que seguramente aparezca en el juego)
tengo una idea: como objetivo el jugador tendra que cazar ''horrores'' a lo largo del mapa. aqui dejo un ejemplo de un sprite similar a los que me gustaria usar
art comission.
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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