Game
Hello, Neighbor! Reborn
7 months ago

quick changelog for the day one patch :)


-fixed being able to fall under the map due to hiding under a bed

-fixed the neighbor visiting your house if you took one of his task items.

-the neighbor can no longer see through windows to make it easier to keep track of him. might revert later

-the neighbor should properly be reset upon sleeping now instead of staying in his sweeping animation and continuing to hold items floating next to him

-doors can only be blocked once they're fully closed

-if a chair is placed right before the neighbor opens a door, he'll properly respond by forcing the door open instead of opening it and getting stuck

-tomatoes now get saved at the players house if they haven't been splattered

-if you get caught with 4 items now the game doesn't think you have an invisible item in your hand

-the neighbor doesn't readjust himself to turn off tvs in hunt mode (yes this leads to an issue where he doesn't face the tv anymore, this will be fixed in the next patch)

-the neighbor no longer hears distractions if they are on your property.

-fixed being able to lean while jumping/falling

-the shovel replaces the saw in the garage, and the saw's only appearence has been moved to the basement

this should be most of the issues encountered, but there may be a few others that still need fixing. but dont worry, more patches will be coming!



5 comments

Loading...

Next up

3 days left....

okay i lied i am doing a countdown i guess lol

testing out some new "weather variations" i guess you could say. thought id upload a vid comparing how they look so far!

and yes there currently is a chance for rain during both normal and stormy nights

new patch is out! a lot of aspects of the ai have been rewritten, so hopefully this patch will be a lot less buggy than the last!

i dont imagine it'll fix everything, but im hoping it's a better experience :)

have fun!

5 days... (i dont plan on doing a consistent countdown or anything i just really liked this image and wanted to post it somewhere)

also happy easter to you all!! 🐰

what we thinking? prototype house foundation or original foundation for the players house?

the roof now has a parallaxing effect making it look more 3d and accurate to the a2 roof material. thanks @ctarchaxis for sending me the materials!

player house is getting a little upgrade :)

(+ an update on development)

1 more day....

4 days left until the RELEASE

anyway, i want to get your opinions on this... should the binocular zoom effect be more like alpha 1+ or what was seen in the pre-alpha 10 minute "unedited" gameplay video? i have provided gifs so you can get an idea