Howdy!
So, with v0.2.3.0, I accidentally made a bug while changing the internal code. It’s about the menu, in which it still responds even with the STAT or CELL menu open. Gladly, this is now fixed in v0.2.3.1.
As for the engine, you could fix this bug by changing the following code:
(Found in ui_menu —> Step Event —> UI Navigation)
The code you should change:
if !(instance_exists(ui_menu_item))
||(instance_exists(ui_menu_stat))
||(instance_exists(ui_menu_cell))
||(instance_exists(interact_itemdrop))
||(instance_exists(interact_itemconsume))
||(instance_exists(interact_itemexamine))
||(instance_exists(interact_itemmisc))
The code you should replace it with:
if !(instance_exists(ui_menu_item))
&&!(instance_exists(ui_menu_stat))
&&!(instance_exists(ui_menu_cell))
&&!(instance_exists(interact_itemdrop))
&&!(instance_exists(interact_itemconsume))
&&!(instance_exists(interact_itemexamine))
&&!(instance_exists(interact_itemmisc))
Sorry for the inconvenience you had!
0 comments