Next up
Added a weapon pickup system, this would allow for more variety to weapons in the game.
Completely re-designed the main player :)
Back to working on the game. I have added a bunch of new things. e.g. - New character sprite - Shield Mechanic - Pause Menu Future Plans: - Add more maps - Add Online multiplayer
Finally implemented all the new characters animations with the weapons system. Any suggestions?
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Microsoft Windows XP Unprofessional (windows logo prototype)











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