As with most independent games, there may still be some quirks to work out! Before someone inevitably says "This game probably wasn't tested" or "This game seems rushed" please know that you are wrong, and there are multiple real deal testers that can back us up on this.
The unfortunate truth is sometimes things just slip by during development and or aren't encountered during the testing process. Radiance isn't a group of professional game developers, we're a team of friends who occasionally come together to make silly projects like this. We are indeed taking everyone's word into account, and we hope to have a fix for as many issues that have been brought up to us! This also goes for difficulty issues, mechanic problems, audio issues, etc. I thank you all for being understanding, we are working as hard as we can here.
We make mistakes sometimes! Sorry for being human. Funnily enough, it seems the mindset we chose to go through with on this project has worked a little too well, to the point where we made a certain section of the game way too accurate to how it might've been in 2015! Whoops.
Another thing I'd like to briefly mention is it seems a few people have unfortunately brought up a few negative rumors about this game and its development. I do feel these rumors are misunderstood, however, I will be looking into the apparent issues brought up and hopefully, we can get everything all cleared up before it snowballs out of control. It's unfortunate these things are being broadcasted to random people for some reason but oh well.
Thank you all again! Talk soon.
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