Since the first demo was something quite rushed… well, i can’t say rushed, more like underdevelopt, i guess i shouldn’t be too lazy and take things slowly, until i can really give them in good shape, which will be the case for this demo, as it will contain a higher difficulty, as i found it pretty easy, new sprites for the characters, atleast in the dialogue faces, and a bit more strategic style of combat, having to think before doing any kind of actions beforehand
I do this so the healing items actually matter, since Draw and Bloodlust from the first and second game are quite overpowered in their own
it’s pretty much it non the less, i’ll soon release a new demo of the new game, so you mates can have a better feel of the game when it is complete
anyways
Have a good morning/day/night
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