Fixed the soul sometimes switching to the blue soul when fleeing
Added knife scaling based on attack accuracy
Made music stop when you've won or fled the battle
Fixed timing issues with monster hp
Next up
woah
turbowarp sprite folders are really useful.
not even joking it cleans things up so much, especially if you use a lot of sprites.
Testing various things for a new engine
I did it. After 7 years, I finally 100%'ed LEGO Batman the Videogame
devlog for my disbelief recreation
WHOAHASU Video footage of menu coming soon
Progress is great I swear
followup post because why not
PAPYRUS IS A LIQUID
for no reason in particular I made the cursor sprite of my gms2 engine the dummy and started laughing hysterically when I ran the game
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