Do you have any tips in making FNAF maps?
...also uh, how the heck do you get textures to work with cubes and stuff? I really tried to figure that out for my last render, but I just could NOT, none of the textures would even remotely work when rendered, it was hard to even find the menu, and uh... I'm getting sidetracked...
One final question, are there any good spots to find props and decor stuff (besides DeviantArt)?
...Sorry for the barrage of questions.... I'll be paying attention to this post and working in the background, ready to make my next post, but until then... cya next time!
Next up
Random thing: FOLLOW THE FNAF FANGAME ENGRAVED ESTABLISHMENT! IT SEEMS AMAZING, AND THE DEMO RELEASES NOVEMBER 2ND! [Page link in article]
oh god moldbear what did you do
K_DEVS TRTF REWRITE THINGY ! [W.I.P] (TRTF by Tyler Ahlstrom) (Rewrite by K_Dev)
Rebuilt Minds - "Intro" cutscene (in-game footage)
Addon to this post I made: Those same people will say that then start praising and glazing FNAF: IRT, giving no reason as to why they think it's "peak" or "good".
I made my first ever render in Blender! :D
THANKS SO MUCH FOR 1000 COMMUNITY MEMBERS!
(Saturday Night Devlog!)
Hey so, in regards to this, I've been working on polishing up and conceptualizing parts of it. I think its at a point where I have enough to make a little post about it, so expect a post going over it in a little bit.
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