Quick recap of what has been done for PI the past few days:
- Finished intro, looks dope @BonBonzi checked
- Tons of room/atmos modeling, rendering w/ @heavenly-roads
- Lot of eerie sound/-scape design
- Nice perspectives FXs
- Coding like madlad
Next up
Who would have thought this "Be be be be be be be be be be be be be be be be be be be be be..."
...is actually:
"I don't wanna be be be be be be be be be be be be be be be be be be be be be be..."
(Basto - Gregory's Theme) @RobinTharsGames
Updates / Gameplay Reveal / taking a New Path #pyroillusion
more brickteam fusion shaders fun
Game Website, soon...
Small preview of the newest gameplay section! Also, we're really close to a big followers milestone!
Major news coming soon
I am setting up a publicly accessible Development Page for Pyro-Illusion, which features the project's roadmap, development status, etc...
I didn't finish this one but if I did the caption would be:
"Halloween is overrated, enjoy fancy fall seasonal colors instead"
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