Game
The Springlock: Aftermath

1 year ago

Quick update:

I'm still working on the game, of course. In the last few weeks I focused on finishing the DEMO, and now I can say that it's almost ready.

If all goes well, the DEMO will be released very soon!


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The quest today is optimize the game size and also the performance if it's possible. If I can't get lower this size under 1GB, I will cancel Aftermath.

Wish me luck (or luck for you Sprinlockers).

fix

Oblitus Casa, But Cringe!

Hey, today is my #spawnday!

That's awesome, so to celebrate, take a little "EXTRAS" section wip!

Loop! is also on itch.io now!

šŸ“Ž - https://zcesarrr.itch.io/loop

I only do this when I'm working alone, I promise

Guess my upcoming fangame by looking at the main gameplay scene hierarchy!

I’m incredibly grateful for your reviews, support, and gameplays. I absolutely loved seeing your reactions and feedback, thank you so much!

I'll keep reading your comments and update you in the next days. Thanks for playing, you're awesome!

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.