We're proud to announce new Chara design. Proper reference still in progress as well as Metta's. But I and Lomolom made a collaboration. I drew Mattew, he drew Chara and then we painted each other sprite. It was fun to made!
wonderless have completed 4 from 11 soundtracks for Ruins demo.
Ruins will be much more urbanistic than in original game. We're trying to reimagine all classic locations to made a brand new experience to inspecting them.
In demo there will be demonstrated only a few characters such as protagonist, Flowey and Mettafew. Also Kyle and Papyrus will made their teaser appearance in the end. Don't expect too much, Ruins' chapter will introduce you to all new features and tell a short explanation of the story. However there's much more awaits you in future!
Next up
We hope to release tech demo in February. So keep up and don't forget about this thing. Soon enough this tale will take some twists and turns...
Thank you for playing this game...
Im trying my best to keep you in check. It's hard, but I really try.
Game dev and this team is my passion. Here I feel like I'm doing something meaningful. Even if some people making hot assumptions about me.
I still enjoy being here and myself
Some meme for you before going to bed
[WIP] Never ask IGB Team why their music volume settings is made on button, god damn it.
(It's not our choice, really, we tried to make slider)
Many things were made since last post.
...it doesn't mean those many things were finalized... So, yeah... It's still very dirty placeholders made in one minute. Waiting for final artworks
My GameJolt didn't want to work properly, so this post was delayed. Anyway, let's take a first look on Creep's dialogue sprite!
I mean
Yeah
Testing new poses of protagonist.
[WIP] First demonstration of Exploring mode in-game.
I wanted to clarify something really quick. Despite game changed its form and engine, the plot and characters remain the same. So it's still your old pal TnT, don't worry. We are doing this exactly to save this story as it was meant to be.














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