As the rework for Crimson Light is closer to being done, I’m starting to fill in the gameplay gaps the original version left. Accessing the menu and using items like that was a hassle and interrupted the gameplay. While you can still do that if you prefer, a quick use bar was added with the items listed, available ones in color and able to be used, while not available ones greyed out.
There’s a chance this could be implemented in Shift, but I see no reason to, as it has completely different gameplay.
The rework will be done in the upcoming weeks.
I know this doesn’t belong to this game but I like to keep followers up to date on why there’s silence on this project.
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