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I've spent most of my time playing and working on Krago's Kuest, my latest game. It's a short metroidvania about a crab wanting to get a rare fruit.
It's completed and can be found here:
I've made a feature to lift all blocks and spawn new blocks in both endless modes of Fire Leaf Water. The feature has glitch and broke those modes. Fortunately, I've made new one to replace this broken one.
I'm updating Krago's Kuest, expanding the world and adding missing features.
Here are some shots from the update:
Get Krago's Kuest here: https://darkbloodbane.itch.io/krago
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
As I've posted yesterday, the feature to raise current blocks in Fire Leaf Water was buggy. I had to code new code to replace that cause the old one can't be salvaged.
A little peek inside the music of Belle Boomerang.
Krago's Kuest, my game for Solo Dev Marathon Jam 5 is complete and has been released.
I'm updating the game, fixing some stuffs and adding missing features.
Here are some shots from the update:
Get Krago's Kuest here: https://darkbloodbane.itch.io/krago
The Lost Vikings series are my favorite games whose premise is simple : team work with 3 different characters. Each level and world offers new and unique challenge to tackle with team work.
Hate me
I'm updating Krago's Kuest, expanding the world and adding missing features.
Here are some shots from the update:
Get Krago's Kuest here: https://darkbloodbane.itch.io/krago













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