I have an idea for an interesting feature I could give Vegeta. Most of us know that Vegeta has an anger problem. When Bulma was slapped, he went into a blind rage and became invincible. I want to have the same feature in my game. Basically, Vegeta will have an anger meter (kind of like Little Mac’s KO Punch meter) and every time him or his teammate (on team battles) gets hurt, it will go up a bit. When it reachs full, Vegeta will go into rage mode. He will get extremely fast and his attacks will have tremendous boost in power. He wont flinch when attacked and he will only take half damage of any attack that hits him. The anger will slowly go down and when its empty, Vegeta will turn back to normal. After you go into rage mode and it ends, you can’t use it again. You can only use it in another battle. I think that’s fair. Do you? Leave a comment about your opinion of this potential mode.
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Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Shadow The Hedgehog X pixel art
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
My D&D art for my family so far (WIP if you couldn't tell)










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