Game
Project Burgershop
10 years ago

Raising the complexity


I revamped the production system a bit to make it easier to work with. At the moment I’m working on balancing and prioritizing certain transports, so bottlenecks don’t become a problem later.

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I also added a dough-production line and as you can see that leads to much more transportation jobs!

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Optimization Time to stress out those systems to see, if something breaks :D I’m currently optimizing the pathfinding and input/output mapping methods to make sure everything runs smooth on lower-end systems.

Baby Steps

The Demo

Suggestions? Now that the demo is out, please give it a try and tell me what you like and dislike. Although the game is still at a very early stage it would be awesome to see what I need to focus on the most. Tell me in the comments below!

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

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We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

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Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

"Our work is never over" they said.