Hey this doesn't have anything to do with YaY:L's development or any new feature its just a little thing i wanted to write about.
Every since my first big game Bons Burgers (Cancelled) was being made, seeing the amount of people that were waiting and following the gamepage made me feel so happy. Happy that people were appreciating and looking at my hard work and effort, and while yeah that game kinda blew like a dust cloud in the wind, it really just made me wanna try again. I wanted to do more, make something bigger, and improve my skills (and not remake a shitty cancelled game). Which leaded to me looking around on GJ and coming across Yap and Yell. Played it and thought it was a really fun game, apart from the story being a little lacking and the game not being that scary. So i decided a week later to just try remaking the office and see how that goes. That one unfinished office led to this game being a thing, this whole remake.
Yeah so i thought it would be interesting to share why this game is a thing in the first place.
Next up
chat how do we feel
You walk upon the holy grounds in search of enlightenment
Hello, due to college work stressing me out heavily I will not be able to work on games for a bit. In the mean time have this as compensation.
Happy International Women's Day everyone! I don't have a render for today but I do have these concept sketches of Bah-Bah from MegaBito to show...
While my spring break is nearing, here is GSaF 1.0 running on a real install of Windows XP with One Core API in a virtual machine. This is truly the graveyard shift experience.
Yo my free copy of fnaf 2 is scuffed as fuck
Valarie is finally getting some love after I put her in the backroom for 50 years.
Is something out there?
the dore (featuring filing cabinet)











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